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Super Mario 3D All-Stars

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Super Mario 3D All-Stars[a] is a 2020 compilation of platform games for the Nintendo Switch. It commemorates the 35th anniversary of Nintendo's Super Mario franchise, with high-definition ports of Super Mario 64 (1996), Super Mario Sunshine (2002), and Super Mario Galaxy (2007).

The compilation was released on September 18, 2020 and was available until March 31, 2021, when it was discontinued and removed from the Nintendo eShop. It received positive reviews for its games, technical improvements, and controls, but it was criticized for its presentation, lack of additional content, time-limited release, and the absence of Super Mario Galaxy 2 (2010). As of March 2021, Super Mario 3D All-Stars had sold more than 9 million copies worldwide, making it one of the best selling video games of 2020.

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Product bundling

Product bundling

In marketing, product bundling is offering several products or services for sale as one combined product or service package. It is a common feature in many imperfectly competitive product and service markets. Industries engaged in the practice include telecommunications services, financial services, health care, information, and consumer electronics. A software bundle might include a word processor, spreadsheet, and presentation program into a single office suite. The cable television industry often bundles many TV and movie channels into a single tier or package. The fast food industry combines separate food items into a "meal deal" or "value meal".

Platform game

Platform game

A platform game is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in The Legend of Zelda series, fall outside of the genre.

Nintendo Switch

Nintendo Switch

The Nintendo Switch is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online gaming through Internet connectivity, as well as local wireless ad hoc connectivity with other consoles. Nintendo Switch games and software are available on both physical flash-based ROM cartridges and digital distribution via Nintendo eShop; the system has no region lockout. A handheld-focused revision of the system, called the Nintendo Switch Lite, was released on September 20, 2019. A revised higher-end version of the original system, featuring an OLED screen, was released on October 8, 2021.

Super Mario Bros. 35th Anniversary

Super Mario Bros. 35th Anniversary

The Super Mario Bros. 35th Anniversary was a celebration of the Super Mario video game series created by Shigeru Miyamoto. The series began with the release of Super Mario Bros. on September 13, 1985, and has since spanned over twenty games appearing on every major Nintendo video game console. Through a series of leaks initially reported by Video Games Chronicle in March 2020, plans revealed that Nintendo originally planned to celebrate the anniversary earlier in 2020; however, due to the COVID-19 pandemic, the anniversary was postponed to September that same year. The anniversary was announced in a Nintendo Direct on September 3, 2020, and ran until March 31, 2021.

Nintendo

Nintendo

Nintendo Co., Ltd. is a Japanese multinational video game company headquartered in Kyoto. It develops and releases both video games and video game consoles.

Super Mario

Super Mario

Super Mario is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console. There are more than 20 games in the series.

High-definition video

High-definition video

High-definition video is video of higher resolution and quality than standard-definition. While there is no standardized meaning for high-definition, generally any video image with considerably more than 480 vertical scan lines or 576 vertical lines (Europe) is considered high-definition. 480 scan lines is generally the minimum even though the majority of systems greatly exceed that. Images of standard resolution captured at rates faster than normal, by a high-speed camera may be considered high-definition in some contexts. Some television series shot on high-definition video are made to look as if they have been shot on film, a technique which is often known as filmizing.

Porting

Porting

In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program was originally designed for. The term is also used when software/hardware is changed to make them usable in different environments.

Super Mario 64

Super Mario 64

Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world. In the game, Bowser, the primary antagonist of the Super Mario franchise, invades Princess Peach's castle and hides the castle's sources of protection, the Power Stars, in many different worlds inside magical paintings. As Mario, the player collects Power Stars to unlock enough of Princess Peach's castle to get to Bowser and rescue Princess Peach.

Super Mario Galaxy

Super Mario Galaxy

Super Mario Galaxy is a 2007 platform game developed and published by Nintendo for the Wii. It is the third 3D game in the Super Mario series. As Mario, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 120 Power Stars, after which the player can play the game as Luigi for a more difficult experience. The levels consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The player character is controlled using the Wii Remote and Nunchuk and completes missions, fights bosses, and reaches certain areas to collect Power Stars. Certain levels use the motion-based Wii Remote functions.

Nintendo eShop

Nintendo eShop

The Nintendo eShop is a digital distribution service powered by a dedicated online infrastructure for the Nintendo Switch, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. The eShop was first launched in June 2011 on the Nintendo 3DS via a system update that added the functionality to the HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases.

Moratorium (entertainment)

Moratorium (entertainment)

A moratorium is the practice of suspending the sales of films on home video DVD, VHS, and Blu-ray and boxed sets after a certain period of time. Walt Disney Studios Home Entertainment was famous for this practice, known as the "Disney Vault," in which it would only sporadically sell home videos of animated films in the Disney catalogue, until 2019 when a program of undeletions and re-releases ultimately restored all Disney titles into simultaneous print on home entertainment for the first time and on Disney+ streaming service. The 20th Century Fox film library was placed into moratorium and removed from theaters following Disney's acquisition of 21st Century Fox in 2019 according to a Vulture article; the decision noted the different policies between Fox, which had made most of its film archive available to theaters at all times, and Disney, which did not.

Content

Super Mario 3D All-Stars compiles high-definition ports of the first three 3D platform games in the Super Mario series: Super Mario 64 (1996), Super Mario Sunshine (2002), and Super Mario Galaxy (2007).[3] The version of Super Mario 64 is the Shindō version released only in Japan in July 1997, which added bug fixes and gameplay alterations.[4] Rumble support was also based from this version as well.

The games in the collection utilize emulation.[4] They support Joy-Con controls with rumble function, and are displayed at higher resolutions, such as Sunshine running in a 16:9 aspect ratio.[5] Both Sunshine and Galaxy are displayed in 1080p in TV Mode and 720p in Handheld Mode, while 64 is displayed in 720p in both modes in a 4:3 aspect ratio.[6] A patch released in November 2020 added camera options for all three games and control options for F.L.U.D.D. in Sunshine.[7][8]

Sunshine did not initially natively support the GameCube controller on the Nintendo Switch. When originally released on the GameCube, Sunshine used the GameCube controller's analog triggers (which Switch controllers do not have) to regulate F.L.U.D.D.'s water pressure.[9] For the collection, F.L.U.D.D. is controlled with the right bumper for precision aiming while standing still, while using the right trigger "is akin to pulling the GameCube's analog trigger to about the three-quarters mark".[3] GameCube controller support for Sunshine was added in November 2020.[8] A further patch released in November 2021 enabled Super Mario 64 to be played with the Nintendo 64 wireless controller available to Nintendo Switch Online subscribers.[10]

Galaxy features optional Joy-Con controls that imitate the motion-controlled setup of the Wii Remote and Nunchuk,[11] with Mario's spin ability remapped to the Y button.[12] In handheld mode, players can use the touchscreen in lieu of the pointer.[13] To play Galaxy's cooperative gameplay mode in handheld mode, a secondary Joy-Con is needed.[14]

The compilation also features a music player mode, which compiles the entire original soundtracks of all three games—a total of 175 tracks.[4] The music can be played when the screen is turned off.[11][15]

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High-definition video

High-definition video

High-definition video is video of higher resolution and quality than standard-definition. While there is no standardized meaning for high-definition, generally any video image with considerably more than 480 vertical scan lines or 576 vertical lines (Europe) is considered high-definition. 480 scan lines is generally the minimum even though the majority of systems greatly exceed that. Images of standard resolution captured at rates faster than normal, by a high-speed camera may be considered high-definition in some contexts. Some television series shot on high-definition video are made to look as if they have been shot on film, a technique which is often known as filmizing.

Super Mario

Super Mario

Super Mario is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console. There are more than 20 games in the series.

Super Mario 64

Super Mario 64

Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world. In the game, Bowser, the primary antagonist of the Super Mario franchise, invades Princess Peach's castle and hides the castle's sources of protection, the Power Stars, in many different worlds inside magical paintings. As Mario, the player collects Power Stars to unlock enough of Princess Peach's castle to get to Bowser and rescue Princess Peach.

Super Mario Sunshine

Super Mario Sunshine

Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D game in the Super Mario series, following Super Mario 64 (1996). The game was directed by Yoshiaki Koizumi and Kenta Usui, produced by series creators Shigeru Miyamoto and Takashi Tezuka, written by Makoto Wada, and scored by Koji Kondo and Shinobu Tanaka.

Super Mario Galaxy

Super Mario Galaxy

Super Mario Galaxy is a 2007 platform game developed and published by Nintendo for the Wii. It is the third 3D game in the Super Mario series. As Mario, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 120 Power Stars, after which the player can play the game as Luigi for a more difficult experience. The levels consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The player character is controlled using the Wii Remote and Nunchuk and completes missions, fights bosses, and reaches certain areas to collect Power Stars. Certain levels use the motion-based Wii Remote functions.

Joy-Con

Joy-Con

Joy-Con are the primary game controllers for the Nintendo Switch video game console. They consist of two individual units, each containing an analog stick and an array of buttons. They can be used while attached to the main Nintendo Switch console unit, or detached and used wirelessly; when detached, a pair of Joy-Con can be used by a single player, or divided between two as individual controllers. The controllers have been criticized for the tendency of the analog sticks to register inputs when not being touched.

16:9 aspect ratio

16:9 aspect ratio

16:9 is a widescreen aspect ratio with a width of 16 units and height of 9 units.

1080p

1080p

1080p is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the screen vertically; the p stands for progressive scan, i.e. non-interlaced. The term usually assumes a widescreen aspect ratio of 16:9, implying a resolution of 2.1 megapixels. It is often marketed as Full HD or FHD, to contrast 1080p with 720p resolution screens. Although 1080p is sometimes informally referred to as 2K, these terms reflect two distinct technical standards, with differences including resolution and aspect ratio.

720p

720p

720p is a progressive HD signal format with 720 horizontal lines/1280 columns and an aspect ratio (AR) of 16:9, normally known as widescreen HD (1.78:1). All major HD broadcasting standards include a 720p format, which has a resolution of 1280×720p.

Patch (computing)

Patch (computing)

A patch is a set of changes to a computer program or its supporting data designed to update, fix, or improve it. This includes fixing security vulnerabilities and other bugs, with such patches usually being called bugfixes or bug fixes. Patches are often written to improve the functionality, usability, or performance of a program. The majority of patches are provided by software vendors for operating system and application updates.

GameCube controller

GameCube controller

The GameCube controller is the standard game controller for the GameCube home video game console, manufactured by Nintendo and launched in 2001. As the successor to the Nintendo 64 controller, it is the progression of Nintendo's controller design in numerous ways. The contentious M-shaped design of its predecessor was replaced with a more conventional handlebar style controller shape; a second analog stick was added, replacing the C buttons with a C stick and the X and Y face buttons, last seen on the Super Nintendo controller, were reintroduced; the shoulder buttons were changed to hybrid analog triggers. A wireless variant of the GameCube controller known as the WaveBird was released in 2002.

Nintendo Switch

Nintendo Switch

The Nintendo Switch is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online gaming through Internet connectivity, as well as local wireless ad hoc connectivity with other consoles. Nintendo Switch games and software are available on both physical flash-based ROM cartridges and digital distribution via Nintendo eShop; the system has no region lockout. A handheld-focused revision of the system, called the Nintendo Switch Lite, was released on September 20, 2019. A revised higher-end version of the original system, featuring an OLED screen, was released on October 8, 2021.

Development and release

Super Mario 3D All-Stars was developed and published by Nintendo to commemorate the 35th anniversary of the original Super Mario Bros. (1985).[16] According to Eurogamer, Nintendo referred to the compilation as Super Mario All-Stars 2 internally.[17] Nintendo's goal was to retain the included games' "original design and spirit" with updates to the resolutions and controls. According to Kenta Motokura, the project's producer, the developers interviewed the games' original staff to learn of each's importance.[16] The Super Mario Sunshine port in the collection uses GameCube emulation technology developed by Nintendo European Research & Development (NERD), who further collaborated with the 3D All-Stars development team on several new features for the game and upgraded its full motion videos to HD using their own deep learning engine. NERD also assisted with the Super Mario Galaxy port by providing graphics and audio emulation technologies.[18]

The collection was first reported by Video Games Chronicle in March 2020,[19] and corroborated by other outlets.[20][21][22] According to these reports, Nintendo planned to announce it during a Mario-themed presentation at E3 2020, but this was cancelled due to the COVID-19 pandemic.[20][19][23] Nintendo would announce the collection in a special Nintendo Direct for the 35th anniversary on September 3, 2020, along with a release date of September 18, 2020. It was available to purchase for a limited time, both physically and digitally until March 31, 2021.[24] Doug Bowser, the president of Nintendo of America, said that the game's limited availability was due to it being part of the celebration of the 35th anniversary, an approach the company does not plan on using widely for other releases.[25]

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Nintendo

Nintendo

Nintendo Co., Ltd. is a Japanese multinational video game company headquartered in Kyoto. It develops and releases both video games and video game consoles.

Super Mario Bros. 35th Anniversary

Super Mario Bros. 35th Anniversary

The Super Mario Bros. 35th Anniversary was a celebration of the Super Mario video game series created by Shigeru Miyamoto. The series began with the release of Super Mario Bros. on September 13, 1985, and has since spanned over twenty games appearing on every major Nintendo video game console. Through a series of leaks initially reported by Video Games Chronicle in March 2020, plans revealed that Nintendo originally planned to celebrate the anniversary earlier in 2020; however, due to the COVID-19 pandemic, the anniversary was postponed to September that same year. The anniversary was announced in a Nintendo Direct on September 3, 2020, and ran until March 31, 2021.

Super Mario Bros.

Super Mario Bros.

Super Mario Bros. is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). The successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series, it was first released in 1985 for the Famicom in Japan. Following a limited US release for the NES, it was ported to international arcades for the Nintendo VS. System in early 1986. The NES version received a wide release in North America that year and in PAL regions in 1987.

Eurogamer

Eurogamer

Eurogamer is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network.

Nintendo European Research & Development

Nintendo European Research & Development

Nintendo European Research & Development (NERD) is a French subsidiary for Nintendo, located in Paris, which develops software technologies and middleware for Nintendo platforms. This includes retro console emulators, patented video codecs, and DRM technology.

Deep learning

Deep learning

Deep learning is part of a broader family of machine learning methods based on artificial neural networks with representation learning. Learning can be supervised, semi-supervised or unsupervised.

Mario (franchise)

Mario (franchise)

Mario is a media franchise, produced and published by the video game company Nintendo, created by Japanese game designer Shigeru Miyamoto and starring the titular Italian plumber Mario. It is primarily a video game franchise, but has extended to other forms of media, including television series, comic books, a 1993 feature film, an upcoming 2023 animated film and theme park attractions. The series' first installment was 1983's Mario Bros., although Mario had made his first appearance in 1981's Donkey Kong, and had already been featured in several games of the Donkey Kong and Game & Watch series. The Mario games have been developed by a variety of developers including Nintendo, Hudson Soft, and AlphaDream. Most Mario games have been released exclusively for Nintendo's various video game consoles and handhelds, from the third generation onward.

E3 2020

E3 2020

The Electronic Entertainment Expo 2020 would have been the 26th E3, during which hardware manufacturers, software developers, and publishers from the video game industry would have presented new and upcoming products. The event, organized by the Entertainment Software Association (ESA), was to take place at the Los Angeles Convention Center from June 9–11, 2020. However, due to concerns over the COVID-19 pandemic, the ESA announced it would cancel the event, marking the first time since the launch of E3 in 1995 that it was not held. In lieu of that, several publishers made plans to continue with presentations of game announcements during the planned E3 period, while others opted to use more traditional marketing throughout the year.

COVID-19 pandemic

COVID-19 pandemic

The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The novel virus was first identified in an outbreak in the Chinese city of Wuhan in December 2019. Attempts to contain it there failed, allowing the virus to spread to other areas of Asia and later worldwide. The World Health Organization (WHO) declared the outbreak a public health emergency of international concern on 30 January 2020, and a pandemic on 11 March 2020. As of 10 March 2023, the pandemic had caused more than 676 million cases and 6.88 million confirmed deaths, making it one of the deadliest in history.

Nintendo Direct

Nintendo Direct

Nintendo Direct is a series of online presentation or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began in Japan and North America with the first edition on October 21, 2011, before later expanding to Europe, Australia, and South Korea.

Doug Bowser

Doug Bowser

Doug Spencer Bowser is an American businessman, currently serving as the president of Nintendo of America. He succeeded Reggie Fils-Aimé as president in 2019, having previously worked for Procter & Gamble and Electronic Arts.

Reception

Critical response

According to the review aggregating website Metacritic, Super Mario 3D All-Stars received "generally favorable reviews".[26] Critics generally agreed that the games themselves remained enjoyable, but were divided over the presentation, which received criticism for its simplistic nature and lack of additional features, its limited time release, and the absence of Super Mario Galaxy 2 (2010).[34][28][41]

Ian Walker from Kotaku said the port of 64 "hasn't introduced any obviously unfortunate consequences" and even fixed some "occasional performance dips" from the original, and that the controls for the game worked well on the Switch. For Sunshine, he felt the adjusted controls would affect anyone playing who had muscle memory from the original and that the visuals stuttered somewhat late in the game. For Galaxy, Walker was thankful some of the motion-based controls were remapped to controller buttons but added some of the areas that still required the motion controls were still problematic as they were on the Wii.[3]

IGN's Zachary Ryan was "a little bit disappointed in the lack of effort Nintendo has put into" the collection, when compared to the "major overhauls" done for the games in Super Mario All-Stars, and noted the use of emulation to present the three games helped explain "a lot about the lack of upgrades" in each. For 64, Ryan felt the upscaling made the game look the nicest it ever had, and called the controls "still super tight" and "right at home on a Pro Controller or Joy-Con", despite the x-axis camera controls being inverted (a later patch would make this optional). He did wish Nintendo had added "some quality-of-life upgrades", feeling players experiencing the game for the first time "might find it somewhat inaccessible". Sunshine was still a fantastic looking game and commended the controls still remaining fluid, though Ryan experienced some slowdown in certain moments. Finally, Ryan felt upscaling Galaxy made it "a fully realized version" of the game and praised the updated control options, adding the handheld mode configuration, while "not the most ideal way to play", still worked.[4]

Sales

By September 7, pre-orders for Super Mario 3D All-Stars had made it the second-bestselling game of 2020 on Amazon in the United States, behind Animal Crossing: New Horizons.[42][43] Scalpers resold pre-orders on websites such as eBay, going as high as US$265.[44][45] Base.com, an online retailer in the United Kingdom, was forced to cancel all of their customer's pre-orders because their allocation of physical games was not enough to fulfil pre-orders. They added that Nintendo and their UK distributors were "unable to give... any reassurance" that more copies would be made available to them through the on-sale period.[46]

In its first week of release, Super Mario 3D All-Stars was the best-selling game in the UK, and was the third-largest game launch of 2020 and the fifth-fastest selling Switch game in the country.[47] In Japan, the game sold over 210,000 physical copies within the first three days of its release.[48] In the United States, Super Mario 3D All-Stars was the second-best selling game of September behind Marvel's Avengers, and had become the 10th best-selling game of 2020.[49][50] The collection was also the best-selling game in September for Europe, the Middle East, Africa, and Asia.[51] As of March 2021, Super Mario 3D All-Stars has sold over 9.01 million units worldwide.[52] In March 2021, ahead of its delisting, the game's physical sales in the United Kingdom spiked around 267%.[53]

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Metacritic

Metacritic

Metacritic is a website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged. Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and is owned by Fandom, Inc. as of 2023.

4Players

4Players

4Players is a German online magazine that provides news and reviews of video games and related content. Established in August 2000, 4Players is owned by the Hamburg-based company 4Players GmbH, an indirect subsidiary of the Marquard Group conglomerate.

Destructoid

Destructoid

Destructoid is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022.

GameRevolution

GameRevolution

GameRevolution is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos. Their features pages include articles satirizing Jack Thompson, E³, the hype surrounding the next-generation consoles, and the video game controversy. Cameo writing appearances include Brian Clevinger of 8-Bit Theatre and Scott Ramsoomair of VG Cats. The website has also participated in marketing campaigns for video games, including Gauntlet: Seven Sorrows.

GameSpot

GameSpot

GameSpot is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by GameSpot staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022.

GamesRadar+

GamesRadar+

GamesRadar+ is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites Total Film, SFX, Edge and Computer and Video Games were merged into GamesRadar, with the resulting, expanded website being renamed GamesRadar+ in November that year.

Jeuxvideo.com

Jeuxvideo.com

Jeuxvideo.com is a French video gaming website founded in 1997.

Pocket Gamer

Pocket Gamer

Pocket Gamer is a video game website that focuses on mobile, portable and handheld games. The site launched in 2005 and is published and owned by UK company Steel Media Ltd. The site covers all major portable and mobile gaming formats, including iPhone, iPod, iPad, MacBook, Pokémon GO Plus, Android, Nintendo Switch and others. It was one of the first to cover the iPhone gaming market. The publication also hands out awards for handheld games to recognize them in several categories. The British newspaper The Guardian at one time syndicated a list of recommended mobile games from Pocket Gamer, especially the list of recommended games for each month. In the years since launch, Steel Media Ltd has created many brand spin-offs, including the industry-facing PocketGamer.biz site and a series of conferences called Pocket Gamer Connects.

Review aggregator

Review aggregator

A review aggregator is a system that collects reviews and ratings of products and services. This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work.

Kotaku

Kotaku

Kotaku is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier.

IGN

IGN

IGN is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former editor-in-chief, Peer Schneider. The IGN website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. It focuses on games, films, anime, television, comics, technology, and other media. Originally a network of desktop websites, IGN is also distributed on mobile platforms, console programs on the Xbox and PlayStation, FireTV, Roku, and via YouTube, Twitch, Hulu, and Snapchat.

Amazon (company)

Amazon (company)

Amazon.com, Inc. is an American multinational technology company focusing on e-commerce, cloud computing, online advertising, digital streaming, and artificial intelligence. It has been referred to as "one of the most influential economic and cultural forces in the world", and is one of the world's most valuable brands. It is one of the Big Five American information technology companies, alongside Alphabet (Google), Apple, Meta (Facebook), and Microsoft.

Source: "Super Mario 3D All-Stars", Wikipedia, Wikimedia Foundation, (2023, February 9th), https://en.wikipedia.org/wiki/Super_Mario_3D_All-Stars.

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Notes
  1. ^ Known in East Asia as Super Mario 3D Collection (スーパーマリオ3Dコレクション)
  2. ^ Based on 102 reviews[26]
References
  1. ^ "開発協力 | 1-UP Studio Inc". 1-up-studio.jp (in Japanese). 1-UP Studio. Archived from the original on April 9, 2021. Retrieved April 9, 2021.
  2. ^ Liao, Shannon (September 14, 2020). "The surprising reason Nintendo made Super Mario a plumber 35 years ago". CNN Business. Archived from the original on September 16, 2020. Retrieved September 17, 2020.
  3. ^ a b c Walker, Ian (September 16, 2020). "Super Mario 3D All-Stars: The Kotaku Review". Kotaku. Archived from the original on September 17, 2020. Retrieved September 16, 2020.
  4. ^ a b c d Ryan, Zachary (September 16, 2020). "Super Mario 3D All-Stars Port Analysis". IGN. Archived from the original on September 16, 2020. Retrieved September 17, 2020.
  5. ^ Jordan Rudek (September 3, 2020). "Super Mario 3D All Stars Brings Platforming Goodness to Switch". Nintendo World Report. Archived from the original on September 15, 2020. Retrieved September 4, 2020.
  6. ^ Liam Doolan (September 4, 2020). "Here's The Resolution Of Each Game In Super Mario 3D All-Stars". Nintendo Life. Archived from the original on September 15, 2020. Retrieved September 4, 2020.
  7. ^ McWhertor, Michael (October 27, 2020). "Super Mario 3D All-Stars patch will let you invert the games' camera controls". Polygon. Archived from the original on October 30, 2020. Retrieved October 28, 2020.
  8. ^ a b Walker, Ian (November 16, 2020). "Super Mario Sunshine Gets GameCube Controller Support In Super Mario 3D All-Stars". Kotaku. Archived from the original on December 30, 2020. Retrieved November 16, 2020.
  9. ^ Wales, Matt (September 5, 2020). "Here's which Mario Galaxy motion control features are available in Switch's various forms". Eurogamer. Archived from the original on September 15, 2020. Retrieved September 7, 2020.
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