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Hasbro, Inc.
Formerly
  • Hassenfeld Brothers
    (1923–1968)
  • Hasbro Industries
    (1968–1984)
  • Hasbro Bradley
    (1984–1985)
TypePublic
IndustryToys and entertainment
Founded1923; 100 years ago (1923)
Founders
  • Henry Hassenfeld
  • Hillel Hassenfeld
  • Herman Hassenfeld
Headquarters,
U.S.
Area served
Worldwide
Key people
  • Richard Stoddart (Chairman)
  • Chris Cocks (CEO)
Products
Brands
RevenueDecrease US$5.86 billion (2022)[1]
Decrease US$407.7 million (2022)[1]
Decrease US$203.5 million (2022)[1]
Total assetsDecrease US$9.2959 billion (2022)[1]
Total equityDecrease US$2.8619 billion (2022)[1]
Owners
Number of employees
5,600[3] (2021)
Divisions
Subsidiaries
Websitecorporate.hasbro.com
Footnotes / references
[1][3]

Hasbro, Inc. (/ˈhæzbr/; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island.[5] Hasbro owns the trademarks and products of Kenner, Milton Bradley, Parker Brothers, and Wizards of the Coast, among others. As of August 2020 over 81.5% of its shares were held by large financial institutions.[6]

Among its products are Transformers, G.I. Joe, Power Rangers, Rom the Space Knight, Micronauts, M.A.S.K., Monopoly, Furby, Nerf, Play-Doh, Twister, and My Little Pony, and with the Entertainment One acquisition in 2019, franchises like Peppa Pig and PJ Masks. The Hasbro brand also spawned TV shows to promote its products, such as Family Game Night on the Discovery Family network.

Discover more about Hasbro related topics

Conglomerate (company)

Conglomerate (company)

A conglomerate is a multi-industry company – i.e., a combination of multiple business entities operating in entirely different industries under one corporate group, usually involving a parent company and many subsidiaries. Conglomerates are often large and multinational.

Holding company

Holding company

A holding company is a company whose primary business is holding a controlling interest in the securities of other companies. A holding company usually does not produce goods or services itself. Its purpose is to own shares of other companies to form a corporate group.

Kenner Products

Kenner Products

Kenner Products, known simply as Kenner, was an American toy company founded in 1946. Throughout its history, the Kenner brand produced several highly recognizable toys and merchandise lines including action figures like the original series of Star Wars, Jurassic Park and Batman as well as die cast models. The company was closed by its corporate parent Hasbro in 2000.

Milton Bradley Company

Milton Bradley Company

Milton Bradley Company or simply Milton Bradley (MB) was an American board game manufacturer established by Milton Bradley in Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the largest game manufacturer in the United States. It became a division of Hasbro in 1984.

G.I. Joe

G.I. Joe

G.I. Joe is an American media franchise and a line of action figures owned and produced by the toy company Hasbro. The initial product offering represented four of the branches of the U.S. armed forces with the Action Soldier, Action Sailor, Action Pilot, Action Marine and later on, the Action Nurse. The name is derived from the usage of "G.I. Joe" for the generic U.S. soldier, itself derived from the more general term "G.I.". The development of G.I. Joe led to the coining of the term "action figure". G.I. Joe's appeal to children has made it an American icon among toys.

Micronauts

Micronauts

Micronauts is a North American science fiction toyline manufactured and marketed by Mego from 1976 to 1980. The Micronauts toyline was based on and licensed from the Microman toyline created by Japanese-based toy company Takara in 1974.

M.A.S.K.

M.A.S.K.

M.A.S.K. is a media franchise created by Kenner. The main premise revolved around the fight between the titular protagonist underground task force and the criminal organization V.E.N.O.M.. After its initial launch in 1985, the franchise spawned a variety of products and presentations, including four series of action figures, an animated television series, video games, comics, and a live-action theatrical film currently in development by Hasbro Studios and Paramount.

Monopoly (game)

Monopoly (game)

Monopoly is a multi-player economics-themed board game. In the game, players roll two dice to move around the game board, buying and trading properties and developing them with houses and hotels. Players collect rent from their opponents, aiming to drive them into bankruptcy. Money can also be gained or lost through Chance and Community Chest cards and tax squares. Players receive a stipend every time they pass "Go" and can end up in jail, from which they cannot move until they have met one of three conditions. House rules, hundreds of different editions, many spin-offs, and related media exist. Monopoly has become a part of international popular culture, having been licensed locally in more than 103 countries and printed in more than 37 languages. As of 2015, it was estimated that the game had sold 275 million copies worldwide.

Furby

Furby

Furby is an American electronic robotic toy that was originally released in 1998 by Tiger Electronics. It resembles a hamster or owllike creature and went through a period of being a "must-have" toy following its holiday season launch, with continual sales until 2000. Over 40 million Furbies were sold during the three years of its original production, with 1.8 million sold in 1998, and 14 million in 1999. Its speaking capabilities were translated into 24 languages.

Entertainment One

Entertainment One

Entertainment One Ltd., trading as eOne, is an American-owned Canadian multinational entertainment company. Based in Toronto, Ontario, the company is primarily involved in the acquisition, distribution, and production of films and television series. The company was listed on the London Stock Exchange before it was acquired by Hasbro on December 30, 2019.

Family Game Night (game show)

Family Game Night (game show)

Family Game Night was an American television game show based on Hasbro's family of board games and EA's video game franchise of the same name. The show was hosted by Todd Newton. Burton Richardson was the announcer for the first two seasons; he was replaced by Stacey J. Aswad in the third season, and Andrew Kishino was hired for the fourth season. The 60-minute program debuted on October 10, 2010, on The Hub which was Discovery Kids. The network became Discovery Family on October 13, 2014; it was previewed on October 9, 2010, on its sister channel, TLC. Seasons 1 and 2 each contained 26(1) and 30(2) episodes. Seasons 3, 4 and 5 each contained 15 episodes. Season 2 premiered on Friday, September 2, 2011, with additional games being added. The games added to the second season included Cranium Brain Breaks, Green Scream, Ratuki Go-Round, Simon Flash, Operation Sam Dunk, Trouble Pop Quiz, and Spelling Bee. However games from the previous season were still kept.

Discovery Family

Discovery Family

Discovery Family is an American cable television channel co-owned by Warner Bros. Discovery and Hasbro Entertainment.

History

Hassenfeld Brothers

Three Polish-Jewish brothers,[7][8][9][10] Herman, Hillel, and Henry Hassenfeld,[11] founded Hassenfeld Brothers in Providence, Rhode Island, in 1923, a company selling textile remnants. Over the next two decades, the company expanded to produce pencil cases and school supplies. In 1926, Hassenfeld Brothers was incorporated; Hillel left for another textile business while Henry took charge of the corporation. They began making their own pencils when their pencil supplier began making pencil cases as well.[11]

Hassenfeld Brothers produced modeling clay and then doctor and nurse kits as their first toys, and they became primarily a toy company by 1942. Hillel died in 1943 and Henry Hassenfeld became CEO, while his son Anthony Merrill became president. The company entered the plastic fields during World War II to support its toy line.[11] Hassenfeld Brothers' first popular toy was Mr. Potato Head,[11] which the company purchased from George Lerner in 1952. In 1954, the company became a Disney major licensee.[11]

In 1960, Henry died and Merrill took over the parent company, and his older brother Harold ran the pencil-making business of Empire Pencil. Hassenfeld Brothers expanded to Canada with Hassenfeld Brothers (Canada) Ltd. in 1961. In 1963 the company introduced Flubber, but reports of sore throats and rashes from the product and knock-offs prompted an investigation by the Food and Drug Administration and a voluntary recall by Hassenfeld Brothers.[12] The company was approached in 1963 to license a toy based on The Lieutenant, which they turned down because they did not want to be tied to a possibly short-lived television series. Instead, Hassenfeld Brothers produced the G.I. Joe toy in 1964 which they termed an "action figure" in order to market it to boys who wouldn't want to play with dolls. In 1964 and 1965, G.I. Joe accounted for two-thirds of Hassenfeld's sales.[11]

Hasbro Industries

The company had previously sold toys under the Hasbro trade name, and it shortened its name to Hasbro Industries in 1968 and sold a minor stake in the corporation to the public. The unpopular Vietnam War was at its height in 1969, so Hasbro redesigned GI Joe to be less militaristic and more adventure-oriented.[11] Its promotional efforts included the catchphrase "Boy Oh Boy! It's A Hasbro Toy!" in television commercials and print ads. Also in 1969, Hasbro bought Burt Claster Enterprises which produced "Romper Room" and had just begun a Romper Room toy line. A month-long Teamsters strike and Far Eastern supplier troubles caused the company to post a $1 million loss for the year.[11]

In 1970, Hasbro began a plan of diversification and opened the Romper Room Nursery School franchise chain to cash in on President Richard M. Nixon's Family Assistance Plan which subsidized day care for working mothers. By 1975, the company had ended the nursery chain. Hasbro also entered the cookware field with the Galloping Gourmet line based on a television cooking show.

Two new 1970s toys were public relations disasters. One of the toys was named Javelin Darts which were similar to the ancient Roman plumbata. On December 19, 1988, the Consumer Product Safety Commission banned lawn darts from sale in the United States due to their hazards as a flying projectile with a sharp metal point causing multiple deaths.[13] The other toy was named The Hypo-Squirt, a hypodermic needle-shaped water gun tagged by the press as a "junior junkie" kit. Both were recalled. Romper Room and its toy line had continued success, although Action for Children's Television citizens group considered the program to be an advertising channel for toys.[11]

Merrill Hassenfeld took over as CEO in 1974, and his son Stephen D. Hassenfeld became president. The company became profitable once again but had mixed results due to cash flow problems from increasing the number of toys in the line to offset G.I. Joe's declining sales. Hasbro ended the G.I. Joe line in 1975 because of the rising prices of plastic and crude oil. In 1977, Hasbro's losses were $2.5 million, and the company held a large debt load. That same year, Hasbro acquired licensing rights to Peanuts cartoon characters. With the financial situation poor, Hasbro's bankers made the company temporarily stop dividend payments in early 1979. The toy division's losses increased Harold Hassenfeld's resentment regarding the company's treatment of the Empire Pencil subsidiary as Empire received lower levels of capital spending relative to profits than did the toy division.

With Merrill's death in 1979, Harold did not recognize Stephen's authority as the successor to the chairman and CEO position. As a solution, Hasbro spun off Empire Pencil in 1980, which was the nation's largest pencil maker, with Harold trading his Hasbro shares for those of Empire. Stephen then became both the CEO and chairman of the board. Between 1978 and 1981, Stephen reduced the Hasbro product line by one-third and its new products by one-half. Hasbro focused on simple, low-cost, longer life-cycle toys like Mr. Potato Head. Hasbro thus stayed out of the electronic games field which went bust in the early 1980s.

In 1982, Hasbro revived its G.I. Joe line with the help of Marvel Comics, as an anti-terrorist commando based on current events. The company launched the successful Transformers toy line along with a children's animated TV series two years later. With the toys and TV series being popular, Stephen Hassenfeld posed with the toys for a People magazine cover photo.

In 1982, Hasbro produced the successful toy franchise My Little Pony. In 1983, they purchased GLENCO Infant Items, a manufacturer of infant products and the world's largest bib producer, and Knickerbocker Toy Company, a struggling Warner Communications subsidiary. Hasbro paid 37% of its stock to Warner, which was paid into Hasbro's executive-controlled voting trust, and also received a cash infusion. In 1984, Alan G. Hassenfeld took over as president from his brother Stephen, who continued as CEO and chairman. That same year, the company was the nation's sixth best-selling toymaker, and then acquired the Milton Bradley Company, which was the nation's fifth best-selling toymaker. This brought The Game of Life, Twister, Easy Money, and Playskool into the Hasbro fold and transformed Hasbro into Hasbro Bradley. Stephen Hassenfeld became the merged company's president and CEO, with Milton Bradley chief James Shea Jr. taking the chairman position. However, the executives clashed and Shea left after a few months, and Stephen and Alan returned to their previous positions.[11]

Hasbro

1985–2007

In 1985, the company changed its name again to just Hasbro, Inc.[11] The Jumpstarters toys were the subject of a lawsuit in 1985 when Hasbro sued a toy manufacturer for selling toys based on their Transformers design. Hasbro won the suit.[14]

In the mid-1980s, Hasbro moved past Mattel to become the world's largest toy company. Hasbro then moved to outsell Mattel's Barbie in the fashion doll market with the 1986 introduction of Jem, a record producer/rock musician dual identity fashion doll. Jem initially posted strong sales but plummeted and was withdrawn from the market in 1987. Hasbro followed up in 1988 with Maxie, a Barbie-sized blonde doll, so that Barbie clothing and accessories would fit. Maxie lasted until 1990.[11]

Under Alan's initiative in the late 1980s, Hasbro moved to increase international sales by taking toys overseas that had failed in the US market and selling them for as much as four times the original price. This increased international sales from $268 million in 1985 to $433 million in 1988.[11]

In 1988, Hasbro purchased part of Coleco Industries' indoor and outdoor children's furniture and ride-on toy product lines for $21 million including two just closed manufacturing plants in Amsterdam, N.Y.[15] In July 1989, Hasbro acquired bankrupt Coleco for $85 million.[16] Stephen Hassenfeld died later that year with the company having gone from sales of $104 million in the year he took control to 1989 sales of over $1.4 billion.[11]

Alan succeeded Stephen as chairman and CEO. In 1991, Hasbro purchased Tonka Corp. for $486 million, along with its units Parker Brothers, the maker of Monopoly, and Kenner Products. Milton Bradley and Parker Brothers were merged into one division. Alan moved to expand Hasbro overseas with new units in Greece, Hungary, and Mexico.[11]

Alan saw the Far East as an important market to expand. In 1992, Hasbro purchased Nomura Toys Ltd. in Japan, and majority ownership of Palmyra, a Southeast Asian toy distributor. These increased the proportion of international sales from 22% in 1985 to 45% ($1.28 billion) in 1995. In 1993, Hasbro lost its bid for J. W. Spear & Sons, a U.K.-based game maker, to Mattel.[11]

In the US, Hasbro's growth since 1980 was from acquisitions and the leveraging of the new assets. New product development was not as successful except for film and TV tie-in product lines with Jurassic Park and Barney. Thus, US sales were stagnant in the early 1990s, falling from 1993 to 1995. To turn domestic performance around in 1994, Hasbro merged the Hasbro Toy, Playskool, Playskool Baby, Kenner, and Kid Dimension units into the Hasbro Toy Group. Meanwhile, Mattel purchased Fisher-Price and retook the top spot in the toy industry.[11]

Hasbro Interactive was started in 1995 and released the Monopoly game on CD-ROM. Mattel also proposed a merger that year, but was turned down by the Hasbro board in 1996 due to antitrust issues and Justice Department investigation into exclusionary policies between toy manufacturers and toy retailers, particularly Toys "R" Us.[11]

In 1998, Hasbro bought Avalon Hill for $6 million[17][18] and Galoob for $220 million.[19] That same year, Milton Bradley merged with Parker Bros. to form Hasbro Games. In 1999, Hasbro paid $325 million for rights to Pokémon toys.[20] The same year, Wizards of the Coast was bought in a deal worth $325 million.[21] Wizards of the Coast is now a subsidiary of Hasbro and has Avalon Hill as its division. In 2001 money-losing Hasbro Interactive was sold to Infogrames, a French software concern, for $100 million.[22] Hasbro entered the building block toy with its Built to Rule line in 2003, which did not hold together well or were too hard for the targeted age group, thus ended in 2005.[23]

2008–2018

In 2008, Hasbro acquired game maker Cranium, Inc. for $77.5 million. The deal was announced on January 4 and closed on January 25.[24]

Hasbro and Universal Pictures signed an agreement in February 2008 to derive four films from seven Hasbro properties for production.[25] In May, Bennett Schneir was hired to lead its Hasbro Films division,[26] while Hasbro also reacquired series based on their properties from Sunbow Productions.[27]

The year of his promotion to CEO of Hasbro, Brian Goldner was named CEO of the year by News Corp affiliate website MarketWatch.com.[28] Goldner became the first person not from the founding Hassenfeld family to hold the position.

In 2009, the Milton Bradley and Parker Bros. brands were retired after eleven years and eight years of Hasbro ownership respectively. That same year, Hasbro Studios was formed for TV development, production and distribution. On December 11, 2012, Hasbro transferred all entertainment divisions to Hasbro Studios, including their LA-based film group, and Cake Mix Studio, the company's Rhode Island-based producer of commercials and short form content.[29]

Hasbro collaborated with Discovery on The Hub, a cable television network targeting younger children and families, which launched on October 10, 2010. The venture found unexpected success with the revival of the My Little Pony franchise, My Little Pony: Friendship Is Magic, which became the network's highest-rated program and attracted a significant cult following[30] among teens and adults.[31] The Hub Network was rebranded as Discovery Family on October 13, 2014

Hasbro Also collaborated With USP Studios on Kids TV a Cable television network targeting younger children and families, Which launched on October 12, 2010. The venture found unexpected success with the revival of the Supremes franchise, Super Supremes Non-stop Nursery Rhymes, which became the network's highest-rated program and significant cult following among teens and adults.

In 2013, Hasbro renewed its deal to produce Marvel Comics and Star Wars toys through at least 2020.[32]

In 2011, Greenpeace accused Hasbro of purchasing paper for its packaging from ancient forests in Indonesia. Hasbro changed its paper purchasing policy, earning the company praise from Greenpeace executive director Phil Radford, who said: "The new Hasbro policy will also increase the recycled and Forest Stewardship Council (FSC) certified paper in its toy packaging. Hasbro's new commitments are great news for Indonesian rainforests and the people and wildlife that depend on them."[33]

By April 2011, Hasbro started 360 Manufacturing Services, a contract OEM game manufacturing operating out of Hasbro's USA plant.[34] Having been absent from the building block market since the failure of the Built to Rule line, Hasbro re-entered the market with the Kre-O line in late 2011, starting with some Transformers-based sets.[23]

In 2012, Hasbro received a US$1.6 million tax credit from the state of Rhode Island with a promise to create 245 new jobs in the state. Instead, they laid off more than 125 workers. This was followed in 2013 with further layoffs of North American workers, amounting to 10% of its salaried employees. Meanwhile, CEO Brian Goldner signed a new five-year contract.[35][36][37] As of fiscal year 2012, Goldner had a total calculated compensation of $9,684,285.[38] On July 9, 2013, Backflip Studios sold a 70% stake in the company to Hasbro for $112 million in cash.[39]

On November 6, 2012, it was rumored that The Walt Disney Company was discussing a multi-billion dollar deal to acquire Hasbro.[40][41] While Hasbro declined to discuss the rumor, advisors stated there was "absolutely nothing going on" they knew of between the two companies.[42][43] Additionally, financial analysts said the deal was illogical, as the rumor came out just a week after Disney had acquired Lucasfilm.[41][43]

Hasbro was named by Fortune magazine as one of the top 100 companies to work for in 2013, citing that the "company enhanced its vacation policy by giving new employees three weeks off in their first year instead of having to wait five years."[44]

On November 12, 2014, it was reported that Hasbro was in talks to buy DreamWorks Animation. The proposal reportedly calls for the combined company to take the name "DreamWorks-Hasbro" and for Jeffrey Katzenberg to become its chairman, but as a matter of policy, neither Hasbro nor DWA publicly comment on mergers and acquisitions.[45] Two days later, the talks were reported to have fallen through.[46]

On July 14, 2015, the company announced the intent to sell its last two factories, in Ireland and East Longmeadow, Massachusetts (including its 360 Manufacturing Services), to Cartamundi. The deal was set to close in sixty days. Hasbro signed a five-year deal with Cartamundi to produce their board games at the East Longmeadow plant.[47]

With Mattel adding two competing lines, and the expiration of their Disney Princess license at the end of 2015, Disney gave Hasbro a chance to gain the license given their work on Star Wars, which led to a Descendants license. DCP was also attempting to evolve the brand from one of them less as damsels and more as heroines. In September 2014, Disney announced that Hasbro would be the doll licensee for the Disney Princess line starting on January 1, 2016.[48]

On July 13, 2016, Hasbro acquired Dublin-based Boulder Media Limited and placed it under the control of its chief content officer.[49] Hasbro announced that it would launch its own convention, named HasCon, and featuring "all things Hasbro" in 2016, with the inaugural event being held at the Rhode Island Convention Center in September 2017.[50]

On November 10, 2017, the Wall Street Journal reported that Hasbro had made a takeover offer for Mattel, Inc.[51][52] At the time, Mattel worth was $5 billion, while Hasbro was about $11 billion.[52] On November 15, 2017, Reuters reported that Mattel rejected the offer.[53] On February 27, 2018, Variety reported in a detailed article that Hasbro came close to buying Lionsgate, but the deal fell through.[54]

2018–present

On February 16, 2018, Saban Brands appointed Hasbro as the global master toy licensee for Power Rangers with a future option to purchase the franchise.[55] On May 1, 2018, Hasbro agreed to purchase Power Rangers and other entertainment assets from Saban Brands for US$522 million in cash and stock with the licensing fee recently paid with credit. The sale, which also included My Pet Monster, Popples, Julius Jr., Luna Petunia, Treehouse Detectives and additional properties, was expected to close in the second quarter.[56]

On October 19, 2018, the company announced plans to cut jobs amounting to less than 10% of its 5,000-plus global workforce in response to changes in how consumers buy toys.[57]

In 2018, Hasbro signed a number of licensing agreements for hospitality deals based on Hasbro brands. On May 1, 2018, the Monopoly Mansion hotel agreement was announced by Hasbro, with M101 Holdings overseeing construction and M101's Sirocco Group assigned to manage the hotel when it opened in 2019.[58] Hasbro granted Kingsmen Creatives a license to build a chain of NERF Action Xperience family entertainment centers, with the first to be opened in Singapore in fall/winter 2019.[59] In November, the company issued a license for family entertainment centers to Kilburn Live, who were to launch a new division for the centers.[60] That December, the company granted a license for theme parks to Imagine Resorts and Hotels, co-founded by Bruce Neviaser. Neviaser had previously co-founded Great Lakes Companies, which launched Great Wolf Resorts indoor waterpark resorts. On December 18, 2019, Hasbro and West Edmonton Mall announced that Galaxyland would get a makeover, with rides being redone and renamed to Hasbro properties. Construction was begun later that month and scheduled to wrap up in late 2020.[61]

On August 22, 2019, Hasbro announced its purchase of Entertainment One for about US$4 billion.[62] The deal was completed on December 30, 2019.[63]

On October 24, 2019, Hasbro announced the closing of Backflip Studios,[64] while its Wizards of the Coast subsidiary purchased Tuque Games in October.[65]

On February 28, 2020, Hasbro announced that Campbell Arnott's former CMO David McNeil had joined the company as the managing director for Pacific operations.[66]

On September 30, 2020, Renegade Game Studios announced they had acquired licensing for creating tabletop games for multiple Hasbro brands. Several of the games would be using the 5E role-playing system owned by Hasbro's subsidiary Wizards of the Coast.[67][68]

On February 25, 2021, during the 2021 Investor Event, Hasbro announced a company reorganization with three divisions: Consumer Products, Entertainment, and Wizards & Digital.[69][70] The Wall Street Journal reported that "Hasbro's net revenue fell 8% last year to $5.47 billion, due in part to retail shutdowns related to Covid-19," however, its Wizards of the Coast subsidiary "posted revenue of $816 million last year, up 24% from 2019, fueled by what Hasbro says were record years for" Dungeons & Dragons and Magic: The Gathering.[69] ICv2 reported, "the WotC and Digital Gaming segment is over $112 million more than the operating profit for Hasbro's entire consumer products segment" and that "Wizards of the Coast on its own is also more profitable than Hasbro's consumer products segment [...]. From the outside, Hasbro looks like a toy company, but with these numbers, it's revealed to be a geek game company with toy and entertainment divisions".[71]

In April, 2021, Hasbro agreed to sell eOne Music unit to Blackstone for $385 million, offloading part of the Entertainment One operations that it acquired in 2019.[72]

Hasbro's longtime CEO Brian Goldner died on October 12, 2021, after a 7-year battle with cancer.[73][74] Richard Stoddart served as the interim CEO of the company following Goldner's death; Chris Cocks was named as Goldner's successor on January 5, 2022, and became CEO on February 25, 2022.[75] Cocks was formerly the president and chief operating officer of Wizards of the Coast, a division of Hasbro.[75]

In June 2022, Hasbro defeated a board challenge from activist investor Alta Fox Capital Management LLC.[76][77] The hedge fund company, which owns a 2.5% stake of Hasbro, had been pushing to spin out Wizards of the Coast[78][79] "into its own company in an attempt to create what they saw was more value by making a second publicly traded company with a more profitable line of business".[80]

On November 17, 2022, Hasbro announced they had put Entertainment One up for sale. This includes their film and TV business but would exclude the company's children's division, so eOne franchises like Peppa Pig would remain under Hasbro.[81] On March 15, 2023, it was reported that Fremantle, Lionsgate and Legendary Entertainment are interested in the buyout.[82]

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Providence, Rhode Island

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Mr. Potato Head

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Flubber (material)

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Family Assistance Plan

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Action for Children's Television

Action for Children's Television

Action for Children's Television (ACT) was founded by Peggy Charren, Lillian Ambrosino, Evelyn Kaye Sarson and Judy Chalfen in Newton, Massachusetts, USA, in 1968 as a grassroots, nonprofit child advocacy group dedicated to improving the quality of television programming offered to children. Specifically, ACT's main goals were to encourage diversification in children's television offerings, to discourage overcommercialization of children's programming, and to eliminate deceptive advertising aimed at young viewers. ACT had up to 20,000 volunteer members, eight staff members, and an operational budget of $225,000 by the mid-1980s, but declined financially and to four staff members before disbanding in 1992. About 70% of funds came from the group's membership, while the rest came from foundation grants and fees from lectures and book sales.

Subsidiaries

Consumer products

Entertainment

Wizards & Digital

Former

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Funskool

Funskool

Funskool (India) Ltd. is an Indian toy manufacturing company, founded in 1987 with headquarters in Chennai, Tamil Nadu. Apart from its own brands, the company also manufactures and distributes products in the Indian market under license from foreign toy brands including Hasbro, Disney, Warner Bros., Takara Tomy, and Ravensburger.

Avalon Hill

Avalon Hill

Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division.

Discovery Family

Discovery Family

Discovery Family is an American cable television channel co-owned by Warner Bros. Discovery and Hasbro Entertainment.

Entertainment One

Entertainment One

Entertainment One Ltd., trading as eOne, is an American-owned Canadian multinational entertainment company. Based in Toronto, Ontario, the company is primarily involved in the acquisition, distribution, and production of films and television series. The company was listed on the London Stock Exchange before it was acquired by Hasbro on December 30, 2019.

Amblin Partners

Amblin Partners

Storyteller Distribution Co., LLC, doing business as Amblin Partners, LLC., is an American entertainment production company, which succeeded the live-action counterpart of DreamWorks and is led by Steven Spielberg. It develops and produces films under the Amblin Entertainment and DreamWorks Pictures banners, as well as television series through Amblin Television. The company's investment partners include Reliance Group's Reliance Entertainment, Hasbro's Entertainment One, Alibaba Group's Alibaba Pictures and NBCUniversal/Comcast's Universal Pictures. Films produced by Amblin Partners are primarily distributed by Universal in North America and select international territories and by third-party distributors through Mister Smith Entertainment in Europe, the Middle East and Africa.

Amblin Entertainment

Amblin Entertainment

Amblin Entertainment, Inc., formerly named Amblin Productions and Steven Spielberg Productions, is an American film production company founded by director and producer Steven Spielberg, and film producers Kathleen Kennedy and Frank Marshall in 1980. Its headquarters are located in Bungalow 477 of the Universal Studios backlot in Universal City, California. It distributes all of the films from Amblin Partners under the Amblin Entertainment banner.

Amblin Television

Amblin Television

Amblin Television is the television production division of Amblin Partners. It was established in 1984 by Amblin Entertainment as a small-screen production arm for Steven Spielberg's Amazing Stories anthology series for NBC. The company has produced television series including Tiny Toon Adventures, Animaniacs, SeaQuest DSV, ER, Falling Skies, and The Americans.

DreamWorks Pictures

DreamWorks Pictures

DreamWorks Pictures is an American film company and distribution label of Amblin Partners. It was originally founded on October 12, 1994 as a live-action film studio by Steven Spielberg, Jeffrey Katzenberg, and David Geffen, of which they owned 72%. The studio formerly distributed its own and third-party films. It has produced or distributed more than ten films with box-office grosses of more than $100 million each.

Momentum Pictures

Momentum Pictures

Momentum Pictures is an independent film distributor and a subsidiary of Entertainment One, itself part of Hasbro. Prior to 2013, it was a brand of Canadian distributor Alliance Films used for its releases in the United Kingdom, and was one of the leading independent distributors in the UK and Ireland. Following eOne's purchase of the company, Alliance and its divisions were folded under the eOne brand. The Momentum brand was revived in 2015 as part of a venture with Orion Pictures to jointly acquire films for distribution in North America and international markets.

Les Films Séville

Les Films Séville

Les Films Séville was a Canadian film distributor company. First based on Saint-André Boulevard in 1983, it moved its operations in 1993 to Saint Laurent Boulevard, as the Canadian branch of Republic Pictures Home Video and Turner Home Entertainment, distributing releases from the two companies into Canada. The company distributed Entertainment One’s movies in Quebec.

Nick Meyer

Nick Meyer

Nick Meyer is an American film producer. He is the CEO of Sierra/Affinity and president of film operations for Entertainment One. Meyer was the president of Paramount Vantage until December 2008. In 2007, with Meyer as co-head of Paramount, the Studio received 19 Academy Award nominations. Formerly, Meyer was the president of Lionsgate International, a division of Lionsgate. He founded Sierra Pictures in 2009. In 2011, his Sierra Pictures merged with film sales company Affinity International to become Sierra/Affinity.

Benelux

Benelux

The Benelux Union, also known as simply Benelux, is a politico-economic union and formal international intergovernmental cooperation of three neighboring states in western Europe: Belgium, the Netherlands, and Luxembourg. The name is a portmanteau formed from joining the first few letters of each country's name and was first used to name the customs agreement that initiated the union. It is now used more generally to refer to the geographic, economic, and cultural grouping of the three countries.

Toys and games

Hasbro has several brands of toys and games aimed at different demographics. Some of its better-known toy lines (past and present) are:

Hasbro is the largest producer of board games in the world as a result of its component brands, such as Parker Brothers, Waddingtons, Milton Bradley, Wizards of the Coast, and Avalon Hill (all acquisitions since the 1980s). As a result, it has well known and top selling games such as:

Hasbro also produces many variations of most of their games. For example, in addition to original Scrabble, the game is also available as "Scrabble Deluxe Edition", "Scrabble Deluxe Travel Edition","Scrabble Junior", and "Scrabble Onyx Edition".

Hasbro also offers Game of skill such as:

They also formerly sold:

  • Brain Warp and its sister products which include Brain Shift, Brain Bash, Death Star Escape, Hyperslide and Torx.
  • Bull's-Eye Ball

Hasbro also offers a memory game called Simon which involves memorising sequences of colors and lights.

In 1995, Hasbro began a short-lived video game development and publishing venture called Hasbro Interactive, but disbanded it in 2001 when it was bought by the now defunct Infogrames. Now Hasbro develops video games based on its brands through third-party developers and licensing strategies, notably with major American companies such as Activision, Electronic Arts, and THQ. Following the rise of smartphones and tablet PCs in the 2010s, as well as major video gaming publishers cutting back on releasing games based on licensed IPs for various reasons, such as economic slumps, several of Hasbro's brands were licensed towards mobile game developers such as Gameloft, releasing their games under the label Hasbro Gaming.

On February 25, 2005, Hasbro announced that it would be introducing a musical toothbrush to the market. The Tooth Tunes, released in early 2007, transmits music from the jawbone to the ear when the bristles touch the teeth.

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Action Man

Action Man

Action Man is an action figure launched in Britain in 1966 by Palitoy as a licensed copy of Hasbro's American "movable fighting man", G.I. Joe.

Battle Beasts

Battle Beasts

Battle Beasts is a line of small 2" tall action figure toys, in the form of an anthropomorphised animals with body armor and a unique weapon. Several figures have their left hand replaced by a weapon of some kind. Battle Beasts were created and largely produced by Takara and distributed by Takara in Japan and by Hasbro outside Japan, beginning in 1987.

Beyblade

Beyblade

Beyblade is a line of spinning-top toys originally developed by Takara, first released in Japan in July 1999, along with its debut series. Following Takara's merger with Tomy in 2006, Beyblades are now developed by Takara Tomy. Various toy companies around the world have licensed Beyblade toys for their own regions, including Hasbro in Western countries, Sonokong in Korea, and Takara Tomy for Eastern countries.

B-Daman

B-Daman

B-Daman is a marble shooting toy franchise produced in Japan by Takara. It was originally based on the Bomberman series, but later expanded into other franchises and its own original designs.

Cabbage Patch Kids

Cabbage Patch Kids

Cabbage Kids are a line of cloth dolls with plastic heads first produced by Coleco Industries in 1982. They were inspired by the Little People soft sculptured dolls sold by Xavier Roberts as collectibles. The brand was renamed 'Cabbage Kids' by Roger L. Schlaifer when he acquired the exclusive worldwide licensing rights in 1982.

Easy-Bake Oven

Easy-Bake Oven

The Easy-Bake Oven is a working toy oven introduced in 1963 by Kenner and currently manufactured by Hasbro. The original toy used a pair of ordinary incandescent light bulbs as a heat source; current versions use a true heating element. Kenner sold 500,000 Easy-Bake Ovens in the first year of production. By 1997, more than 16 million Easy-Bake Ovens had been sold.

Flubber (material)

Flubber (material)

Flubber, Glorp, Glurch, or Slime is a rubbery polymer formed by cross-linking of polyvinyl alcohol (PVA) with a borate compound. Slime can be made by combining polyvinyl-acetate-based adhesives with borax.

Fortnite

Fortnite

Fortnite is an online video game developed by Epic Games and released in 2017. It is available in three distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a free-to-play battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and survival game in which up to four players fight off zombie-like creatures and defend objects with traps and fortifications they can build; and Fortnite Creative, in which players are given complete freedom to create worlds and battle arenas.

Furby

Furby

Furby is an American electronic robotic toy that was originally released in 1998 by Tiger Electronics. It resembles a hamster or owllike creature and went through a period of being a "must-have" toy following its holiday season launch, with continual sales until 2000. Over 40 million Furbies were sold during the three years of its original production, with 1.8 million sold in 1998, and 14 million in 1999. Its speaking capabilities were translated into 24 languages.

FurReal Friends

FurReal Friends

FurReal Friends is a toy brand division of Hasbro, Tiger Electronics and Dreamright Toys created in 2002 focusing on robotic pets. FurReal toys widely vary in style and size, depicting different domestic and wild animals as robotic toys ranging from large enough to be sat on to small enough to be held. Each FurReal robotic toy moves in some way. Two slogans were "They love you for real, FurReal Friends", and "My best friends are FurReal Friends".

G.I. Joe

G.I. Joe

G.I. Joe is an American media franchise and a line of action figures owned and produced by the toy company Hasbro. The initial product offering represented four of the branches of the U.S. armed forces with the Action Soldier, Action Sailor, Action Pilot, Action Marine and later on, the Action Nurse. The name is derived from the usage of "G.I. Joe" for the generic U.S. soldier, itself derived from the more general term "G.I.". The development of G.I. Joe led to the coining of the term "action figure". G.I. Joe's appeal to children has made it an American icon among toys.

Ghostbusters

Ghostbusters

Ghostbusters is a 1984 American supernatural comedy film directed and produced by Ivan Reitman, and written by Dan Aykroyd and Harold Ramis. It stars Bill Murray, Aykroyd, and Ramis as Peter Venkman, Ray Stantz, and Egon Spengler, three eccentric parapsychologists who start a ghost-catching business in New York City. It also stars Sigourney Weaver and Rick Moranis, and features Annie Potts, William Atherton, and Ernie Hudson in supporting roles.

Criticism and controversy

In 2007, a workers' rights group investigated several of Hasbro's Chinese suppliers and found that, in one instance, a toy factory in China's Guangxi Province had hired 1000 junior high school students. The same group discovered other widespread labor violations, including unsafe working conditions, mandatory overtime, verbal abuse and sexual harassment of employees. Hasbro issued a statement, saying that it would "act swiftly and decisively in making any necessary changes" and had "increased the intensity of [its] ongoing safety review efforts." Critics pointed out that Hasbro had no official regulatory control of these factories. Hasbro responded by hiring independent auditors. These auditors make unannounced visits to the East Asian subcontractors. Reports then emerged that the factory managers have been coached in how to fool the auditors.[108]

Hasbro has also been criticized for focusing some of its products on specific demographic groups. For example, a letter spread widely on social media in November 2012 written by a six-year-old Irish girl complaining about the lack of female characters in the guessing game Guess Who?[35] This garnered attention in the press after the girl's mother posted the exchange on her blog.[109] Guess Who? had previously received complaints over gender and ethnic bias in its choice of 24 images.[35]

Hasbro primarily sells toys directed at either the girl or boy markets. As such, there have been criticisms that Hasbro's toys reinforce gender stereotypes. For example, in December 2012, 13-year-old McKenna Pope started a campaign on Change.org, calling on the company to create a "boy-friendly" version of the popular Easy-Bake Oven and to feature boys on their packaging and materials.[110][111] Within a week, over 30,000 people signed her petition.[112]

Hasbro was criticized for "sexist" product design when its 2015 Star Wars Monopoly board game failed to feature Rey, the female protagonist in Star Wars: The Force Awakens, while including all of the supporting male characters. Hasbro explained that Rey was left out of the Monopoly game to avoid spoilers, because the game was released months before the movies.[113] On January 5, 2016, Hasbro announced that Rey would be included in future versions. Hasbro later stated that it struggled to distribute the updated Monopoly game that includes the Rey piece, because retailers (especially in the United States) showed "insufficient interest" after having already purchased stock of the first release.[114]

On October 2, 2015, Lorraine Markham sued Hasbro for breach of contract for failure to pay royalties to her. She was seeking a declaration from the U.S. District Court in Providence that her husband Bill Markham was the sole creator of The Game of Life.[115]

On August 7, 2020, Hasbro produced a DreamWorks Animation Troll doll device for pre-school age children which had an unadvertised activator on the doll's private parts that caused the device to emit several audio recordings that were questioned by some American mothers; in particular one of them posted a Facebook video stream that went viral. In it, she questioned whether the intent was to groom children for depravity: "It makes a gasping sound when you touch her privates. And to me it's just like sexual sounds, and it's so disturbing. This is 100% why I say that they have been GROOMING kids all along." A Hasbro senior officer for global communications quickly back-pedalled and protested that it was "not intentional" and the company removed the device from the marketplace. A writer for USA Today opined that "We rate the claim that the doll was designed to groom children as PARTLY FALSE."[116]

In late December of 2022, continuing into 2023, Hasbro and subsidiary company Wizards of the Coast fell under a fire of backlash from Dungeons & Dragons fans due to leaked information indicating the companies planned to revoke a longstanding open license and to replace it with one that imposed severe new regulations on content created under the previous license agreement.[117] The legality of this move by Hasbro has been debated.

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Labour law

Labour law

Labour laws are those that mediate the relationship between workers, employing entities, trade unions, and the government. Collective labour law relates to the tripartite relationship between employee, employer, and union.

Sexual harassment

Sexual harassment

Sexual harassment is a type of harassment involving the use of explicit or implicit sexual overtones, including the unwelcome and inappropriate promises of rewards in exchange for sexual favors. Sexual harassment includes a range of actions from verbal transgressions to sexual abuse or assault. Harassment can occur in many different social settings such as the workplace, the home, school, or religious institutions. Harassers or victims may be of any sex or gender.

Social media

Social media

Social media are interactive technologies that facilitate the creation and sharing of information, ideas, interests, and other forms of expression through virtual communities and networks. While challenges to the definition of social media arise due to the variety of stand-alone and built-in social media services currently available, there are some common features:Social media are interactive Web 2.0 Internet-based applications. User-generated content—such as text posts or comments, digital photos or videos, and data generated through all online interactions—is the lifeblood of social media. Users create service-specific profiles for the website or app that are designed and maintained by the social media organization. Social media helps the development of online social networks by connecting a user's profile with those of other individuals or groups.

Guess Who?

Guess Who?

Guess Who? is a two-player board game where players each guess the identity of the other's chosen character. The game was developed by Israeli game inventors Ora and Theo Coster, also known as Theora Design, and first manufactured by Milton Bradley in 1979. It is now owned by Hasbro. The game was first brought to the UK by Jack Barr Sr. in 1982. The classic edition is currently being produced by Winning Moves Games USA.

Change.org

Change.org

Change.org is a worldwide petition website with over 400 million users, run by an American nonprofit company of the same name. Designed to raise awareness within communities to influence government "decision-makers", individuals and organizations use the website to advance their causes and mobilize supporters. Businesses also use the platform to engage with their constituents and consumers. Popular topics of petitions created on the website include general justice, economic justice, criminal justice, human rights, education, environmental protection, animal rights, health, and sustainable food.

Easy-Bake Oven

Easy-Bake Oven

The Easy-Bake Oven is a working toy oven introduced in 1963 by Kenner and currently manufactured by Hasbro. The original toy used a pair of ordinary incandescent light bulbs as a heat source; current versions use a true heating element. Kenner sold 500,000 Easy-Bake Ovens in the first year of production. By 1997, more than 16 million Easy-Bake Ovens had been sold.

Star Wars

Star Wars

Star Wars is an American epic space opera multimedia franchise created by George Lucas, which began with the eponymous 1977 film and quickly became a worldwide pop culture phenomenon. The franchise has been expanded into various films and other media, including television series, video games, novels, comic books, theme park attractions, and themed areas, comprising an all-encompassing fictional universe. Star Wars is one of the highest-grossing media franchises of all time.

Rey (Star Wars)

Rey (Star Wars)

Rey is a character in the Star Wars franchise and the main protagonist of the sequel film trilogy. She was created by Lawrence Kasdan, J. J. Abrams, and Michael Arndt for The Force Awakens (2015), the first installment of the trilogy, and is primarily portrayed by Daisy Ridley. She also appears in the film's sequels, The Last Jedi (2017) and The Rise of Skywalker (2019), and related Star Wars media.

Star Wars: The Force Awakens

Star Wars: The Force Awakens

Star Wars: The Force Awakens is a 2015 American epic space opera film produced, co-written, and directed by J. J. Abrams. The sequel to Return of the Jedi (1983), it is the seventh film in the "Skywalker Saga". Set thirty years after Return of the Jedi, The Force Awakens follows Rey, Finn, Poe Dameron, and Han Solo's search for Luke Skywalker and their fight in the Resistance, led by General Leia Organa and veterans of the Rebel Alliance, against Kylo Ren and the First Order, a successor to the Galactic Empire. The ensemble cast includes Harrison Ford, Mark Hamill, Carrie Fisher, Adam Driver, Daisy Ridley, John Boyega, Oscar Isaac, Lupita Nyong'o, Andy Serkis, Domhnall Gleeson, Anthony Daniels, Peter Mayhew, and Max von Sydow.

The Game of Life

The Game of Life

The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley as The Checkered Game of Life, the first ever board game for his own company, the Milton Bradley Company. The Game of Life was US's first popular parlour game. The game simulates a person's travels through their life, from early adulthood to retirement, with college if necessary, jobs, marriage, and possible children along the way. Up to six players, depending on the version, can participate in a single game. Variations of the game accommodate up to ten players.

Troll doll

Troll doll

A troll doll is a type of plastic doll with furry up-combed hair depicting a troll, also known as a Dam doll after their creator Danish woodcutter Thomas Dam. The inspiration came from trolls in old Scandinavian folklore. The toys are also known as good luck trolls, or gonk trolls in the United Kingdom.

Facebook

Facebook

Facebook is an online social media and social networking service owned by American technology giant Meta Platforms. Created in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin Moskovitz, and Chris Hughes, its name derives from the face book directories often given to American university students. Membership was initially limited to only Harvard students, gradually expanding to other North American universities and, since 2006, anyone over 13 years old. As of December 2022, Facebook claimed 2.96 billion monthly active users, and ranked third worldwide among the most visited websites. It was the most downloaded mobile app of the 2010s.

Conventions

HasCon (2017)

HasCon was a fan convention created by Hasbro to promote its various licensed properties, including Transformers, G.I. Joe, My Little Pony: Friendship Is Magic, and Magic: The Gathering. It thus replaces the previous fan convention from Fun Publications, BotCon.[118] However, Fun Publications' G. I. Joe Convention continued to be held as of 2017. It was subsequently announced that the first HasCon is scheduled for September 8–10, 2017, at the Rhode Island Convention Center. Meanwhile, Summer Hayes, LLC., which organizes My Little Pony Fair convention, has announced that their convention will not be held for 2017, and would collaborate with HasCon instead.

There was supposed to be a HasCon event in 2019 at the Rhode Island Convention Center and Dunkin’ Donuts Center in Providence, Rhode Island, but it has since been cancelled due to the COVID-19 pandemic.[119][120]

Hasbro Pulse Con (2020–present)

Hasbro Pulse Con is a virtual convention held through the Hasbro Pulse website, following the cancelation of HasCon 2019 due the COVID-19 pandemic. Since 2020, three yearly conventions were made at the moment.

Other

  • BotCon (1994–2002/2005–2016)
  • OTFCC (2003–2004)
  • G.I. Joe Collectors Club (by Fun Publications, 2005–2016)
  • Transformers Collectors Club (by Fun Publications, 2005–2018)

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Transformers

Transformers

Transformers is a media franchise produced by American toy company Hasbro and Japanese toy company Takara Tomy. It primarily follows the heroic Autobots and the villainous Decepticons, two alien robot factions at war that can transform into other forms, such as vehicles and animals. The franchise encompasses toys, animation, comic books, video games and films. As of 2011, it generated more than ¥2 trillion in revenue, making it one of the highest-grossing media franchises of all time.

G.I. Joe

G.I. Joe

G.I. Joe is an American media franchise and a line of action figures owned and produced by the toy company Hasbro. The initial product offering represented four of the branches of the U.S. armed forces with the Action Soldier, Action Sailor, Action Pilot, Action Marine and later on, the Action Nurse. The name is derived from the usage of "G.I. Joe" for the generic U.S. soldier, itself derived from the more general term "G.I.". The development of G.I. Joe led to the coining of the term "action figure". G.I. Joe's appeal to children has made it an American icon among toys.

My Little Pony: Friendship Is Magic

My Little Pony: Friendship Is Magic

My Little Pony: Friendship Is Magic is an animated children's television series based on the fourth incarnation of Hasbro's My Little Pony franchise. The series follows a studious unicorn pony named Twilight Sparkle and her friends, Applejack, Rarity, Fluttershy, Rainbow Dash (Ball), Pinkie Pie (Libman), and her dragon assistant Spike. They travel on adventures and help others around Equestria, solving problems with their friendships.

Magic: The Gathering

Magic: The Gathering

Magic: The Gathering is a tabletop and digital collectable card game created by Richard Garfield. Released in 1993 by Wizards of the Coast, Magic was the first trading card game and had approximately thirty-five million players as of December 2018, and over twenty billion Magic cards were produced in the period from 2008 to 2016, during which time it grew in popularity.

Fun Publications

Fun Publications

Fun Publications was a publishing company that ran the Transformers Collectors Club and the G.I. Joe Collectors Club under license from Hasbro. Besides releasing comics, Fun Publications released exclusive toys and ran conventions for their clubs.

BotCon

BotCon

BotCon, briefly known as "The Official Transformers Collectors' Convention", is an annual convention for Transformers fans and collectors. BotCon has been held annually since 1994. BotCon is a syllabic abbreviation for "Robot Convention" but also refers to "Autobot" and "Decepticon", the protagonist and antagonist robot factions in the many continuities in the Transformers franchise.

Rhode Island Convention Center

Rhode Island Convention Center

The Rhode Island Convention Center is an exposition center in downtown Providence, RI. Opened in 1993, it is the largest convention center in Rhode Island, with about 130,000 square feet (12,000 m2) of exhibition space, including a 100,000-square-foot (9,300 m2) exhibit hall. It is connected by skybridges to the Amica Mutual Pavilion, and the adjacent Omni Hotels Omni Providence Hotel. The ground level features a main exhibition hall with 100,000 square feet, and the upper level has a ballroom and meeting halls. The building has a five-story glass front with a large space outside the meeting rooms and exhibit halls where visitors can gather and mingle. The center is operated by the Rhode Island Convention Center Authority, which also operates the Amica Mutual Pavilion and Veterans Memorial Auditorium.

COVID-19 pandemic

COVID-19 pandemic

The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The novel virus was first identified in an outbreak in the Chinese city of Wuhan in December 2019. Attempts to contain it there failed, allowing the virus to spread to other areas of Asia and later worldwide. The World Health Organization (WHO) declared the outbreak a public health emergency of international concern on 30 January 2020, and a pandemic on 11 March 2020. As of 10 March 2023, the pandemic had caused more than 676 million cases and 6.88 million confirmed deaths, making it one of the deadliest in history.

Source: "Hasbro", Wikipedia, Wikimedia Foundation, (2023, March 27th), https://en.wikipedia.org/wiki/Hasbro.

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See also
References
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External links
  • Official website
  • Business data for Hasbro:

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